The (Unofficial) Great Battles of History

Qadesh Supplement


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Counter Manifest

In addition to the rules and markers from Deluxe Alexander, you'll need the following counters to play this Qadesh scenario:

Combat Units
Side Name #s Type Missile Size TQ MA

Egypt Amon 1-4 LCH a 5 6 6
Amon/Bodygd 1 LCH a 5 6 6
P'Re 1-4 LCH a 5 6 6
Ptah 1-4 LCH a 5 6 6
Set 1-4 LCH a 5 6 6
Amon 1-2 MI - 1 5 4
P'Re 1-2 MI - 1 5 4
Ptah 1-2 MI - 1 5 4
Set 1-2 MI - 1 5 4
Amurru 1-4 MI - 1 6 4
Amon 1-2 LI J 1 4 4
P'Re 1-2 LI J 1 4 4
Ptah 1-2 LI J 1 4 4
Set 1-2 LI J 1 4 4
Amon 1-4 SK* a 1 3 4
P'Re 1-4 SK* a 1 3 4
Ptah 1-4 SK* a 1 3 4
Set 1-4 SK* a 1 3 4
Amurru 1-4 SK* a 1 4 4
Hittite Main A 1-5 HCH J 5 6 5
Main B 1-5 HCH J 5 6 5
Main C 1-5 HCH J 5 6 5
Main D 1-5 HCH J 5 6 5
Rsrv E 1-4 HCH J 5 6 5
Rsrv F 1-4 HCH J 5 6 5

Leaders
Side Name/Restriction Range Init CCC Charisma
Egypt Ramesses (OC) 5 6 2 4
Amon / Chariot 5 C - 3
Amon / Infantry 3 C - 1
P'Re 5 5 2 0
P'Re / Chariot 5 C - 2
P'Re / Infantry 3 C - 0
Ptah 5 5 2 1
Ptah / Chariot 5 C - 3
Ptah / Infantry 3 C - 1
Set 5 5 2 1
Set / Chariot 5 C - 3
Set / Infantry 3 C - 1
Amurru 5 5 - 3
HittiteChariot A 5 5 - 1
Chariot B 5 5 - 1
Chariot C 5 5 - 1
Chariot D 5 5 - 1
Chariot Res E 5 5 - 1
Chariot Res F 5 5 - 1
Markers
Quantity Front Back
6 Looting Looted 1 VP
5 Looting Looted 2 VP
4 Looting Looted 3 VP
3 Looting Looted 4 VP
2 Looting Looted 5 VP


Qadesh Charts & Tables

The Rally Table and Shock CRT are used from Deluxe Alexander as is. The other charts needed for play are given here:

(8.61) Missile Range and Results Chart

Missile
Type
Range in Hexes Missile
Low
1 2

(A) Archer

4

2

9

(J) Javelinist

4

-

7-9

Cross index the missile type and range to get the hit number. A dieroll <= this number inflicts 1 (vs infantry) or 2 (vs chariots) cohesion hits. `-' means Javelins can't fire at two-hex range.

If the missile dieroll falls within the range of the corresponding Missile Low number, the firing unit is now Missile Low.

On a dieroll of '0', check for possible leader casualties as per 8.19.

Dieroll Modifiers

a. Firer is chariot +1
b. Firer moved, and isn't foot javelin +1
c. Target is LCH -1
d. Firer and/or Target has "Shock" marker -1
e. Target is looting +1

(8.62) Shock Superiority Chart

Def
Type
Attacker Type
MI* LI SK HCH* LCH

MI - - DS - -
LI - - DS - -
SK AS AS - AS AS
HCH - - - - -
LCH - - AS AS -

(8.63) Initial Clash of Spears Chart

Defender Attacker Weapon Class
Wpn Orient MI LI SK HCH LCH

MI Front 7 6 3 10 8
Flank 10 9 5 13 13
Rear 12 11 7 13 13

LI Front 8 7 5 11 9
Flank 8 7 5 13 13
Rear 10 9 6 13 13

SK Front 11 10 7 13 13
Flank 11 10 7 13 13
Rear 11 10 7 13 13

HCHFront 3 2 2 7 7
Flank 9 8 6 13 13
Rear 11 9 6 13 13

LCHFront 4 3 2 7 7
Flank 11 10 7 13 9
Rear 13 12 7 13 10


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Dave Townsend
townsend@patriot.net