Dara Interactive Replay


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Belisarius's Activation

Turn 2: Belisarius's Activation

Belisarius plugs various holes in his line, recovers an HI [later overruled, as an enemy missile unit is within range. DPT], orders A.John to take two steps to the right, then rolls for Momentum and gets it.

One of the participants pointed out that knowing exactly which units have arrows left and which don't is pretty important in this scenario, especially since there are no reloads. Good point. So I've marked "Missile Low" units with a tiny hollow circle, and "Missile No" units with a tiny solid circle, to show what's what. There's currently a "Missile No" Byzantine HI and a "Missile Low" Persian LC in the southern part of the map.


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Dave Townsend
townsend@patriot.net